.resume

Currently available as freelance artist
Work Experience

01/2011 - Today Freelance Work
-Pixable (Character Model) 
-Faber Courtial (Reconstruction)
-Dexsoft (Character Models) Medieval Pack

11/2009 - 12/2010
- Pirahna Bytes /Pixable (Modeling) Risen II
-
Pixable (Character Models) Grisella
- Dexsoft (Character Models) Buy them at www.dexsoft-games.com (Vikings and Elite Trooper)
- Faber Courtial (Quadriga Reconstruction) Die Deutschen II
- Die Kolonie (Props and Envrionment) Game Trailer

3/2009 - 8/2009
Faber Courtial  GbR Link
- Trainee sculpture art on several projects
- Varus Ausstelung 2009 (Haltern) - Augustus Statue for animation
- Alexander Ausstellung 2009 (Mannheim) Link
            o Chaltschajan  (Reconstruction of about 40 Statues  for the Temple)
            o Babylon ( Reconstruction of animal reliefs for Ishtar Gate and Procession Street)
- ZDF Sternstunden
- Qatna

2006 – 2008
- Several concept art projects for portfolio
- Character modeler for  „Obsidian Edge“ Crysis modification

2005 – 2007
- Development of a game prototype of “Lived” for Dusmania presentation
- August 2007 presentation of a demo of pc-game „Lived“ at  „Games Convention“ Leipzig

2002 – 2005
- Development of a modification for the game Jedi Knight 2 – Jedi Outcast based on the Quake 3 engine


.tools and skills 

- Softimage XSI  6 years
- Zbrush             4 years
- 3d Studio Max 6 years
- MAYA (Basic knowledge)
- Adobe Photoshop
- Adobe After Effects (Compositing)

Concept Art, 3d Modeling,Texturing, Rigging & Animation , Rendering

3d/Game Engines

- Cry Engine 2
- A7 Engine
- Quake 3/ Doom 3 Engine
- Lawmaker Engine
- C4 Engine
- Ogre Engine (Character Rigs)
- XNA (Basics)
- Torque Game Engine
- Unity