![]() |
||
![]() ![]() ![]() ![]() ![]() |
||
Currently available as freelance artist Work Experience 01/2011 - Today Freelance Work -Pixable (Character Model) -Faber Courtial (Reconstruction) -Dexsoft (Character Models) Medieval Pack 11/2009 - 12/2010 - Pirahna Bytes /Pixable (Modeling) Risen II - Pixable (Character Models) Grisella - Dexsoft (Character Models) Buy them at www.dexsoft-games.com (Vikings and Elite Trooper) - Faber Courtial (Quadriga Reconstruction) Die Deutschen II - Die Kolonie (Props and Envrionment) Game Trailer 3/2009 - 8/2009 Faber Courtial GbR Link - Trainee sculpture art on several projects - Varus Ausstelung 2009 (Haltern) - Augustus Statue for animation - Alexander Ausstellung 2009 (Mannheim) Link o Chaltschajan (Reconstruction of about 40 Statues for the Temple) o Babylon ( Reconstruction of animal reliefs for Ishtar Gate and Procession Street) - ZDF Sternstunden - Qatna 2006 – 2008 - Several concept art projects for portfolio - Character modeler for „Obsidian Edge“ Crysis modification 2005 – 2007 - Development of a game prototype of “Lived” for Dusmania presentation - August 2007 presentation of a demo of pc-game „Lived“ at „Games Convention“ Leipzig 2002 – 2005 - Development of a modification for the game Jedi Knight 2 – Jedi Outcast based on the Quake 3 engine
- Softimage XSI 6 years - Zbrush 4 years - 3d Studio Max 6 years - MAYA (Basic knowledge) - Adobe Photoshop - Adobe After Effects (Compositing) Concept Art, 3d Modeling,Texturing, Rigging & Animation , Rendering 3d/Game Engines - Cry Engine 2 - A7 Engine - Quake 3/ Doom 3 Engine - Lawmaker Engine - C4 Engine - Ogre Engine (Character Rigs) - XNA (Basics) - Torque Game Engine - Unity |
||
![]() |
||